Searched refs:widthInPixels (Results 1 – 5 of 5) sorted by relevance
25 public static native void native_onSurfaceChanged(int widthInPixels, int heightInPixels); in native_onSurfaceChanged() argument
50 void onSurfaceChanged(int widthInPixels, int heightInPixels);
110 void Game::onSurfaceChanged(int widthInPixels, int heightInPixels) { in onSurfaceChanged() argument
139 static bool check_max_blit_width(int widthInPixels) {140 if (widthInPixels > 32767) {
335 static bool check_max_blit_width(int widthInPixels) {336 if (widthInPixels > 32767) {