Searched refs:widthWidthHeightHeight (Results 1 – 3 of 3) sorted by relevance
302 …sampledImage[i].texture.widthWidthHeightHeight = sw::float4(static_cast<float>(numElements), stati… in WriteDescriptorSet()505 texture->widthWidthHeightHeight[0] = static_cast<float>(width); in WriteTextureLevelInfo()506 texture->widthWidthHeightHeight[1] = static_cast<float>(width); in WriteTextureLevelInfo()507 texture->widthWidthHeightHeight[2] = static_cast<float>(height); in WriteTextureLevelInfo()508 texture->widthWidthHeightHeight[3] = static_cast<float>(height); in WriteTextureLevelInfo()
49 float4 widthWidthHeightHeight; member
1182 Float4 dUdxy = dudxy * *Pointer<Float4>(texture + OFFSET(Texture, widthWidthHeightHeight)); in computeLod1D()1209 Float4 dUVdxy = duvdxy * *Pointer<Float4>(texture + OFFSET(Texture, widthWidthHeightHeight)); in computeLod2D()