Searched refs:windowSequence (Results 1 – 4 of 4) sorted by relevance
336 pConcealChannelInfo->windowSequence = BLOCK_LONG; /* default type */ in CConcealment_InitChannelData()568 tWindowSequence = hConcealmentInfo->windowSequence; in CConcealment_Store()575 hConcealmentInfo->windowSequence = GetWindowSequence(pIcsInfo); in CConcealment_Store()762 pIcsInfo->WindowSequence = hConcealmentInfo->windowSequence; in CConcealment_Apply()834 CConcealment_GetWinSeq(pConcealmentInfo->windowSequence); in CConcealment_ApplyNoise()835 pConcealmentInfo->windowSequence = in CConcealment_ApplyNoise()898 pIcsInfo->WindowSequence = pConcealmentInfo->windowSequence; in CConcealment_ApplyInter()928 if (pConcealmentInfo->windowSequence == in CConcealment_ApplyInter()1012 if (pConcealmentInfo->windowSequence == in CConcealment_ApplyInter()1096 CConcealment_GetWinSeq(pConcealmentInfo->windowSequence); in CConcealment_ApplyInter()[all …]
209 int windowSequence, const UINT flags);
180 BLOCK_TYPE windowSequence; member
122 int windowSequence, const UINT flags) { in CJointStereo_Read() argument204 if (((windowSequence == BLOCK_SHORT) && in CJointStereo_Read()207 (windowSequence != BLOCK_SHORT))) { in CJointStereo_Read()254 } else if ((windowSequence == BLOCK_SHORT) && in CJointStereo_Read()