Searched refs:withStencil (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/gpu/vk/ |
D | GrVkRenderTarget.cpp | 242 bool withStencil, in compatibleRenderPassHandle() argument 248 this->getFramebuffer(withResolve, withStencil, selfDepFlags, loadFromResolve); in compatibleRenderPassHandle() 257 bool withStencil, in getSimpleRenderPass() argument 265 this->getFramebuffer(withResolve, withStencil, selfDepFlags, loadFromResolve); in getSimpleRenderPass() 275 bool withStencil, in createSimpleRenderPass() argument 284 this, &handle, withResolve, withStencil, selfDepFlags, in createSimpleRenderPass() 291 bool withStencil, in getFramebuffer() argument 295 renderpass_features_to_index(withResolve, withStencil, selfDepFlags, loadFromResolve); in getFramebuffer() 301 this->createFramebuffer(withResolve, withStencil, selfDepFlags, loadFromResolve); in getFramebuffer() 306 bool withStencil, in createFramebuffer() argument [all …]
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D | GrVkRenderTarget.h | 46 bool withStencil, 91 bool withStencil, 96 bool withStencil, 115 bool withStencil); 158 bool withStencil, 162 bool withStencil,
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D | GrVkResourceProvider.h | 74 bool withStencil, 98 bool withStencil,
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D | GrVkResourceProvider.cpp | 113 bool withStencil, in findCompatibleRenderPass() argument 120 target->getAttachmentsDescriptor(&attachmentsDesc, &attachmentFlags, withResolve, withStencil); in findCompatibleRenderPass() 185 bool withStencil, in findRenderPass() argument 191 *pRPHandle = target->compatibleRenderPassHandle(withResolve, withStencil, selfDepFlags, in findRenderPass()
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D | GrVkOpsRenderPass.cpp | 67 bool withStencil = fCurrentRenderPass->hasStencilAttachment(); in setAttachmentLayouts() local 112 if (withStencil) { in setAttachmentLayouts() 529 bool withStencil = fFramebuffer->stencilAttachment(); in addAdditionalRenderPass() local 555 auto fb = vkRT->getFramebuffer(withResolve, withStencil, fSelfDependencyFlags, loadFromResolve); in addAdditionalRenderPass()
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/external/angle/src/tests/gl_tests/ |
D | MultisampledRenderToTextureTest.cpp | 176 void renderbufferUnresolveColorAndDepthStencilThenTwoColors(bool withDepth, bool withStencil); 3671 bool withStencil) in renderbufferUnresolveColorAndDepthStencilThenTwoColors() argument 3703 ASSERT_TRUE(withDepth || withStencil); in renderbufferUnresolveColorAndDepthStencilThenTwoColors() 3704 if (withDepth && !withStencil) in renderbufferUnresolveColorAndDepthStencilThenTwoColors() 3709 if (!withDepth && withStencil) in renderbufferUnresolveColorAndDepthStencilThenTwoColors() 3736 if (withStencil) in renderbufferUnresolveColorAndDepthStencilThenTwoColors()
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