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Searched refs:wl_release (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/egl/drivers/dri2/
Degl_dri2.h310 bool wl_release; member
Dplatform_wayland.c248 if (dri2_surf->color_buffers[i].wl_release) { in wl_buffer_release()
250 dri2_surf->color_buffers[i].wl_release = false; in wl_buffer_release()
482 dri2_surf->color_buffers[i].wl_release = true; in dri2_wl_release_buffers()
1103 dri2_surf->current->wl_release = false; in dri2_wl_swap_buffers_with_damage()