Searched refs:wrappedTextureSampleCnt (Results 1 – 1 of 1) sorted by relevance
98 int wrappedTextureSampleCnt = static_cast<int>(info.fSampleCount); in MakeWrappedRenderTarget() local99 if (sampleCnt != wrappedTextureSampleCnt && wrappedTextureSampleCnt != 1) { in MakeWrappedRenderTarget()108 if (sampleCnt != wrappedTextureSampleCnt) { in MakeWrappedRenderTarget()