Searched refs:writeIndexed (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/gpu/tessellate/ |
D | GrStencilPathShader.h | 164 indirectWriter->writeIndexed(indexCount, 3, instanceCount, baseInstance, 0); in WriteDrawCubicsIndirectCmd() 173 indirectWriter->writeIndexed(3, 0, instanceCount, baseInstance, 0); in WriteDrawTrianglesIndirectCmd()
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/external/skia/src/gpu/ |
D | GrDrawIndirectCommand.h | 94 inline void writeIndexed(uint32_t indexCount, uint32_t baseIndex, uint32_t instanceCount, in writeIndexed() function
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/external/skia/tests/ |
D | GrMeshTest.cpp | 357 indexedIndirectWriter.writeIndexed(6, baseIndex, kBoxCountX,
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