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Searched refs:writeMaskQ (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Device/
DPixelProcessor.hpp117 int64_t writeMaskQ; member
125 writeMaskQ = replicate(writeMask); in set()
126 invWriteMaskQ = ~writeMaskQ; in set()
/external/swiftshader/src/Renderer/
DPixelProcessor.hpp143 int64_t writeMaskQ; member
151 writeMaskQ = replicate(writeMask); in set()
152 invWriteMaskQ = ~writeMaskQ; in set()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp765 newValue &= *Pointer<Byte8>(data + OFFSET(DrawData,stencil[0].writeMaskQ)); in writeStencil()
779 newValueCCW &= *Pointer<Byte8>(data + OFFSET(DrawData,stencil[1].writeMaskQ)); in writeStencil()
/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp745 newValue &= *Pointer<Byte8>(data + OFFSET(DrawData, stencil[0].writeMaskQ)); in writeStencil()
757 newValueBack &= *Pointer<Byte8>(data + OFFSET(DrawData, stencil[1].writeMaskQ)); in writeStencil()