Searched refs:xFirst (Results 1 – 1 of 1) sorted by relevance
232 int xFirst = flipX ? quad.posB.x() : quad.posA.x(); in render() local236 float width = (float)(xLast - xFirst + 1); in render()246 for (int x = xFirst; x <= xLast; x++) in render()249 float xRatio = (0.5f + (float)(x - xFirst)) / width; in render()