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/external/skia/tests/sksl/intrinsics/
DOuterProduct.glsl10 sk_FragColor = outerProduct(f2, f2)[1].xyyy;
14 sk_FragColor = outerProduct(f2, f3)[2].xyyy;
16 sk_FragColor = outerProduct(f2, f4)[3].xyyy;
19 sk_FragColor = outerProduct(h2, h2)[1].xyyy;
23 sk_FragColor = outerProduct(h2, h3)[2].xyyy;
25 sk_FragColor = outerProduct(h2, h4)[3].xyyy;
DOuterProduct.metal21 _out.sk_FragColor = outerProduct(_uniforms.f2, _uniforms.f2)[1].xyyy;
25 _out.sk_FragColor = outerProduct(_uniforms.f2, _uniforms.f3)[2].xyyy;
27 _out.sk_FragColor = outerProduct(_uniforms.f2, _uniforms.f4)[3].xyyy;
30 _out.sk_FragColor = outerProduct(_uniforms.h2, _uniforms.h2)[1].xyyy;
34 _out.sk_FragColor = outerProduct(_uniforms.h2, _uniforms.h3)[2].xyyy;
36 _out.sk_FragColor = outerProduct(_uniforms.h2, _uniforms.h4)[3].xyyy;
/external/skia/resources/sksl/intrinsics/
DOuterProduct.sksl8 sk_FragColor = half4(outerProduct(f2, f2)[1].xyyy);
12 sk_FragColor = half4(outerProduct(f2, f3)[2].xyyy);
14 sk_FragColor = half4(outerProduct(f2, f4)[3].xyyy);
17 sk_FragColor = outerProduct(h2, h2)[1].xyyy;
21 sk_FragColor = outerProduct(h2, h3)[2].xyyy;
23 sk_FragColor = outerProduct(h2, h4)[3].xyyy;
/external/angle/src/libANGLE/renderer/d3d/d3d11/shaders/compiled/
Dpassthroughr2d11ps.h48 mad r0, r0.x, c0.xyyy, c0.yyyx
/external/virglrenderer/tests/
Dlarge_shader.h36 4: MUL TEMP[1].xy, TEMP[0].xyyy, TEMP[1].xyyy
37 5: MAD TEMP[1].xy, IMM[0].xxxx, TEMP[1].xyyy, IMM[0].yyyy
63 31: MAD TEMP[11].xyz, IMM[5].xyyy, CONST[1].xxxx, TEMP[10].xyzz
352 320: MAD TEMP[7].xyz, IMM[5].xyyy, CONST[1].xxxx, TEMP[7].xyzz
615 583: MAD TEMP[7].xyz, IMM[5].xyyy, CONST[1].xxxx, TEMP[7].xyzz
880 848: MAD TEMP[8].xyz, IMM[5].xyyy, CONST[1].xxxx, TEMP[8].xyzz
1146 1114: MAD TEMP[8].xyz, IMM[5].xyyy, CONST[1].xxxx, TEMP[8].xyzz
/external/ImageMagick/PerlMagick/t/reference/write/jng/
Dread_gray_idat.miff13 …��h���o���n~~~{]]]�>>>�'''�%%%�///�***�777�JJJ�aaa�}}}�|||����y���z���t���xyyy�RRR�888�;;;�???�???…
Dread_gray_prog_idat.miff13 …��h���o���n~~~{]]]�>>>�'''�%%%�///�***�777�JJJ�aaa�}}}�|||����y���z���t���xyyy�RRR�888�;;;�???�???…
/external/swiftshader/src/Reactor/
DReactor.hpp1738 Swizzle4<Vector4, 0x0111> xyyy; member