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Searched refs:y123 (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/core/
DSkCubicClipper.cpp49 SkScalar y123 = SkScalarInterp(y12, y23, t0); in ChopMonoAtY() local
50 SkScalar y0123 = SkScalarInterp(y012, y123, t0); in ChopMonoAtY()
51 SkScalar yder = (y123 - y012) * 3; in ChopMonoAtY()
92 SkScalar y123 = SkScalarInterp(y12, y23, tMid); in ChopMonoAtY() local
93 SkScalar y0123 = SkScalarInterp(y012, y123, tMid); in ChopMonoAtY()
/external/skqp/src/core/
DSkCubicClipper.cpp49 SkScalar y123 = SkScalarInterp(y12, y23, t0); in ChopMonoAtY() local
50 SkScalar y0123 = SkScalarInterp(y012, y123, t0); in ChopMonoAtY()
51 SkScalar yder = (y123 - y012) * 3; in ChopMonoAtY()
92 SkScalar y123 = SkScalarInterp(y12, y23, tMid); in ChopMonoAtY() local
93 SkScalar y0123 = SkScalarInterp(y012, y123, tMid); in ChopMonoAtY()
/external/pdfium/third_party/agg23/
Dagg_curves.cpp56 float y123 = (y12 + y23) / 2; in recursive_bezier() local
60 float y1234 = (y123 + y234) / 2; in recursive_bezier()
97 recursive_bezier(x1, y1, x12, y12, x123, y123, x1234, y1234, level + 1); in recursive_bezier()
/external/mesa3d/src/imgui/
Dimgui_draw.cpp988 float x123 = (x12+x23)*0.5f, y123 = (y12+y23)*0.5f; in PathBezierToCasteljau() local
990 float x1234 = (x123+x234)*0.5f, y1234 = (y123+y234)*0.5f; in PathBezierToCasteljau()
992 … PathBezierToCasteljau(path, x1,y1, x12,y12, x123,y123, x1234,y1234, tess_tol, level+1); in PathBezierToCasteljau()