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Searched refs:yFlipped (Results 1 – 7 of 7) sorted by relevance

/external/deqp/framework/delibs/deimage/
DdeTarga.c47 deBool yFlipped; in deImage_loadTarga() local
56 yFlipped = (tgaHeader[17] & 0x20) == 0; in deImage_loadTarga()
85 int dstY = yFlipped ? (height-1 - y) : y; in deImage_loadTarga()
/external/skqp/src/pathops/
DSkAddIntersections.cpp326 wt.bottom(), wt.x(), wt.yFlipped()); in AddIntersectTs()
332 wt.bottom(), wt.x(), wt.yFlipped()); in AddIntersectTs()
338 wt.bottom(), wt.x(), wt.yFlipped()); in AddIntersectTs()
344 wt.bottom(), wt.x(), wt.yFlipped()); in AddIntersectTs()
361 wn.bottom(), wn.x(), wn.yFlipped()); in AddIntersectTs()
396 wn.bottom(), wn.x(), wn.yFlipped()); in AddIntersectTs()
434 wn.bottom(), wn.x(), wn.yFlipped()); in AddIntersectTs()
473 wn.bottom(), wn.x(), wn.yFlipped()); in AddIntersectTs()
DSkIntersectionHelper.h105 bool yFlipped() const { in yFlipped() function
/external/skia/src/pathops/
DSkAddIntersections.cpp326 wt.bottom(), wt.x(), wt.yFlipped()); in AddIntersectTs()
332 wt.bottom(), wt.x(), wt.yFlipped()); in AddIntersectTs()
338 wt.bottom(), wt.x(), wt.yFlipped()); in AddIntersectTs()
344 wt.bottom(), wt.x(), wt.yFlipped()); in AddIntersectTs()
361 wn.bottom(), wn.x(), wn.yFlipped()); in AddIntersectTs()
396 wn.bottom(), wn.x(), wn.yFlipped()); in AddIntersectTs()
434 wn.bottom(), wn.x(), wn.yFlipped()); in AddIntersectTs()
473 wn.bottom(), wn.x(), wn.yFlipped()); in AddIntersectTs()
DSkIntersectionHelper.h105 bool yFlipped() const { in yFlipped() function
/external/angle/src/libANGLE/renderer/gl/
DFramebufferGL.cpp50 bool yFlipped; member
72 bounds.yFlipped = sourceArea.isReversedY() != destArea.isReversedY(); in GetBlitFramebufferBounds()
977 if (bounds.yFlipped) in adjustSrcDstRegion()
1103 if (bounds.yFlipped) in adjustSrcDstRegion()
1170 if (bounds.yFlipped) in clipSrcRegion()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp3969 bool yFlipped = in updateGraphicsPipelineDescWithSpecConstUsageBits() local
3983 rotationAndFlip = yFlipped ? SurfaceRotation::FlippedIdentity : SurfaceRotation::Identity; in updateGraphicsPipelineDescWithSpecConstUsageBits()
3985 else if (yFlipped) in updateGraphicsPipelineDescWithSpecConstUsageBits()