Searched refs:y_count_limit (Results 1 – 1 of 1) sorted by relevance
/external/vulkan-validation-layers/tests/ |
D | vklayertests_pipeline_shader.cpp | 1196 uint32_t y_count_limit = m_device->props.limits.maxComputeWorkGroupCount[1]; in TEST_F() local 1198 if (std::max({x_count_limit, y_count_limit, z_count_limit}) == UINT32_MAX) { in TEST_F() 1260 vkCmdDispatch(m_commandBuffer->handle(), x_count_limit + 1, y_count_limit, z_count_limit); in TEST_F() 1264 vkCmdDispatch(m_commandBuffer->handle(), x_count_limit, y_count_limit + 1, z_count_limit); in TEST_F() 1268 vkCmdDispatch(m_commandBuffer->handle(), x_count_limit, y_count_limit, z_count_limit + 1); in TEST_F() 1277 …fp_vkCmdDispatchBaseKHR(m_commandBuffer->handle(), x_count_limit, y_count_limit - 1, z_count_limit… in TEST_F() 1281 …fp_vkCmdDispatchBaseKHR(m_commandBuffer->handle(), x_count_limit - 1, y_count_limit, z_count_limit… in TEST_F() 1285 …fp_vkCmdDispatchBaseKHR(m_commandBuffer->handle(), x_count_limit - 1, y_count_limit - 1, z_count_l… in TEST_F() 1290 uint32_t y_base = y_count_limit / 2; in TEST_F() 1293 y_count_limit -= y_base; in TEST_F() [all …]
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