Searched refs:z_count_limit (Results 1 – 1 of 1) sorted by relevance
/external/vulkan-validation-layers/tests/ |
D | vklayertests_pipeline_shader.cpp | 1197 uint32_t z_count_limit = m_device->props.limits.maxComputeWorkGroupCount[2]; in TEST_F() local 1198 if (std::max({x_count_limit, y_count_limit, z_count_limit}) == UINT32_MAX) { in TEST_F() 1260 vkCmdDispatch(m_commandBuffer->handle(), x_count_limit + 1, y_count_limit, z_count_limit); in TEST_F() 1264 vkCmdDispatch(m_commandBuffer->handle(), x_count_limit, y_count_limit + 1, z_count_limit); in TEST_F() 1268 vkCmdDispatch(m_commandBuffer->handle(), x_count_limit, y_count_limit, z_count_limit + 1); in TEST_F() 1277 …chBaseKHR(m_commandBuffer->handle(), x_count_limit, y_count_limit - 1, z_count_limit - 1, 0, 0, 0); in TEST_F() 1281 …chBaseKHR(m_commandBuffer->handle(), x_count_limit - 1, y_count_limit, z_count_limit - 1, 0, 0, 0); in TEST_F() 1285 …chBaseKHR(m_commandBuffer->handle(), x_count_limit - 1, y_count_limit - 1, z_count_limit, 0, 0, 0); in TEST_F() 1291 uint32_t z_base = z_count_limit / 2; in TEST_F() 1294 z_count_limit -= z_base; in TEST_F() [all …]
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