/external/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_sample_aos.c | 527 LLVMValueRef z_offset; in lp_build_sample_image_nearest() local 534 &z_offset, &z_subcoord); in lp_build_sample_image_nearest() 535 offset = lp_build_add(&bld->int_coord_bld, offset, z_offset); in lp_build_sample_image_nearest() 539 LLVMValueRef z_offset; in lp_build_sample_image_nearest() local 541 z_offset = lp_build_mul(&bld->int_coord_bld, r, img_stride_vec); in lp_build_sample_image_nearest() 542 offset = lp_build_add(&bld->int_coord_bld, offset, z_offset); in lp_build_sample_image_nearest() 876 LLVMValueRef z_offset; in lp_build_sample_image_linear() local 877 z_offset = lp_build_mul(&bld->int_coord_bld, r, img_stride_vec); in lp_build_sample_image_linear() 879 x_offset0 = lp_build_add(&bld->int_coord_bld, x_offset0, z_offset); in lp_build_sample_image_linear() 880 x_offset1 = lp_build_add(&bld->int_coord_bld, x_offset1, z_offset); in lp_build_sample_image_linear()
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D | lp_bld_sample.c | 2106 LLVMValueRef z_offset; in lp_build_sample_offset() local 2111 &z_offset, &k); in lp_build_sample_offset() 2112 offset = lp_build_add(bld, offset, z_offset); in lp_build_sample_offset()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGetTextureSubImageTests.cpp | 984 glw::GLint z_offset = 0; in check() local 997 z_offset = s_texture_data_depth / 2 /* half */; in check() 1004 z_offset = 3; /* half of cube map */ in check() 1052 …m_gl_GetCompressedTextureSubImage(m_texture, 0, x_offset, y_offset, z_offset, width, height, depth… in check() 1057 m_gl_GetTextureSubImage(m_texture, 0, x_offset, y_offset, z_offset, width, height, depth, GL_RGBA, in check() 1079 (k + z_offset) * s_texture_data_width / x_block * s_texture_data_height / y_block * in check()
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/external/mesa3d/src/intel/blorp/ |
D | blorp.c | 128 info->z_offset = layer; in brw_blorp_surface_info_init() 134 info->z_offset = 0; in brw_blorp_surface_info_init()
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D | blorp_priv.h | 64 float z_offset; member
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D | blorp_blit.c | 1589 z = info->view.base_array_layer + info->z_offset; in blorp_surf_convert_to_single_slice() 1618 info->z_offset = 0; in blorp_surf_convert_to_single_slice() 2114 params->wm_inputs.src_z = params->src.z_offset; in try_blorp_blit()
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/external/vixl/test/aarch64/ |
D | test-utils-aarch64.cc | 658 const int z_offset = offsetof(dump_t, z_); in Dump() local 689 DumpRegisters<ZRegister>(masm, dump_base, z_offset); in Dump()
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/external/mesa3d/docs/relnotes/ |
D | 10.2.5.rst | 53 - i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_mipmap_tree.c | 2921 ptrdiff_t z_offset = ((y + z_image_y + map->y) * in intel_miptree_unmap_depthstencil() local 2926 z_map[z_offset] = packed_map[(y * map->w + x) * 2 + 0]; in intel_miptree_unmap_depthstencil() 2931 z_map[z_offset] = packed; in intel_miptree_unmap_depthstencil() 2996 ptrdiff_t z_offset = ((map_y + z_image_y) * in intel_miptree_map_depthstencil() local 3000 uint32_t z = z_map[z_offset]; in intel_miptree_map_depthstencil()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 881 const glw::GLuint z_offset = element_index * 6 + cube_face; in prepareDataForTexture() local 888 …gl.texSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, mipmap_level, 0 /* x */, 0 /* y */, z_offset, texture_… in prepareDataForTexture()
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