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Searched refs:zink_gfx_pipeline_state (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/zink/
Dzink_pipeline.h39 struct zink_gfx_pipeline_state { struct
69 struct zink_gfx_pipeline_state *state, argument
Dzink_program.h37 struct zink_gfx_pipeline_state;
72 struct zink_gfx_pipeline_state *state,
Dzink_program.c38 struct zink_gfx_pipeline_state state;
169 return _mesa_hash_data(key, offsetof(struct zink_gfx_pipeline_state, hash)); in hash_gfx_pipeline_state()
175 return memcmp(a, b, offsetof(struct zink_gfx_pipeline_state, hash)) == 0; in equals_gfx_pipeline_state()
356 struct zink_gfx_pipeline_state *state, in zink_get_gfx_pipeline()
Dzink_state.c85 struct zink_gfx_pipeline_state *state = &ctx->gfx_pipeline_state; in zink_bind_vertex_elements_state()
269 struct zink_gfx_pipeline_state* state = &zink_context(pctx)->gfx_pipeline_state; in zink_bind_blend_state()
373 struct zink_gfx_pipeline_state *state = &ctx->gfx_pipeline_state; in zink_bind_depth_stencil_alpha_state()
Dzink_context.h101 struct zink_gfx_pipeline_state gfx_pipeline_state;
Dzink_pipeline.c39 struct zink_gfx_pipeline_state *state, in zink_create_gfx_pipeline()
/external/mesa3d/docs/relnotes/
D20.3.0.rst3749 - zink: move viewport count to zink_gfx_pipeline_state