Searched refs:AAUDIO_STREAM_STATE_FLUSHING (Results 1 – 8 of 8) sorted by relevance
223 } else if (originalState == AAUDIO_STREAM_STATE_FLUSHING) { in checkStateTransition()268 transitionalState = AAUDIO_STREAM_STATE_FLUSHING; in checkStateTransition()566 AAUDIO_STREAM_STATE_FLUSHING, in TEST()574 AAUDIO_STREAM_STATE_FLUSHING, in TEST()582 AAUDIO_STREAM_STATE_FLUSHING, in TEST()590 AAUDIO_STREAM_STATE_FLUSHING, in TEST()
123 AAUDIO_CASE_ENUM(AAUDIO_STREAM_STATE_FLUSHING); in AudioGlobal_convertStreamStateToText()
159 case AAUDIO_STREAM_STATE_FLUSHING: in systemStart()221 case AAUDIO_STREAM_STATE_FLUSHING: in systemPause()300 case AAUDIO_STREAM_STATE_FLUSHING: in safeStop_l()
361 setState(AAUDIO_STREAM_STATE_FLUSHING); in requestFlush_l()408 case AAUDIO_STREAM_STATE_FLUSHING: in updateStateMachine()
93 setState(AAUDIO_STREAM_STATE_FLUSHING); in requestFlush_l()
594 if (getState() == AAUDIO_STREAM_STATE_FLUSHING) { in onEventFromServer()
403 case AAUDIO_STREAM_STATE_FLUSHING: in AAudio_isFlushAllowed()
241 AAUDIO_STREAM_STATE_FLUSHING, enumerator