Searched refs:AAUDIO_STREAM_STATE_PAUSING (Results 1 – 9 of 9) sorted by relevance
345 setState(AAUDIO_STREAM_STATE_PAUSING); in requestPause_l()396 case AAUDIO_STREAM_STATE_PAUSING: in updateStateMachine()511 case AAUDIO_STREAM_STATE_PAUSING: in getFramesRead()
121 AAUDIO_CASE_ENUM(AAUDIO_STREAM_STATE_PAUSING); in AudioGlobal_convertStreamStateToText()
155 case AAUDIO_STREAM_STATE_PAUSING: in systemStart()215 case AAUDIO_STREAM_STATE_PAUSING: in systemPause()299 case AAUDIO_STREAM_STATE_PAUSING: in safeStop_l()
218 } else if (originalState == AAUDIO_STREAM_STATE_PAUSING) { in checkStateTransition()222 inputState = AAUDIO_STREAM_STATE_PAUSING; in checkStateTransition()227 AAUDIO_STREAM_STATE_PAUSING, in checkStateTransition()264 transitionalState = AAUDIO_STREAM_STATE_PAUSING; in checkStateTransition()
226 aaudio_stream_state_t inputState = AAUDIO_STREAM_STATE_PAUSING; in waitUntilPaused()227 while (result == AAUDIO_OK && currentState == AAUDIO_STREAM_STATE_PAUSING) { in waitUntilPaused()
82 setState(AAUDIO_STREAM_STATE_PAUSING); in requestPause_l()
582 if (getState() == AAUDIO_STREAM_STATE_PAUSING) { in onEventFromServer()
402 case AAUDIO_STREAM_STATE_PAUSING: in AAudio_isFlushAllowed()
233 AAUDIO_STREAM_STATE_PAUSING, enumerator