/frameworks/native/services/surfaceflinger/tests/unittests/mock/system/window/ |
D | MockNativeWindow.h | 34 MOCK_METHOD1(dequeueBuffer_DEPRECATED, int(struct ANativeWindowBuffer**)); 35 MOCK_METHOD1(lockBuffer_DEPRECATED, int(struct ANativeWindowBuffer*)); 36 MOCK_METHOD1(queueBuffer_DEPRECATED, int(struct ANativeWindowBuffer*)); 40 MOCK_METHOD1(cancelBuffer_DEPRECATED, int(struct ANativeWindowBuffer*)); 41 MOCK_METHOD2(dequeueBuffer, int(struct ANativeWindowBuffer**, int*)); 42 MOCK_METHOD2(queueBuffer, int(struct ANativeWindowBuffer*, int)); 43 MOCK_METHOD2(cancelBuffer, int(struct ANativeWindowBuffer*, int));
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D | MockNativeWindow.cpp | 28 struct ANativeWindowBuffer** buffer) { in dispatch_dequeueBuffer_DEPRECATED() 33 struct ANativeWindowBuffer* buffer) { in dispatch_lockBuffer_DEPRECATED() 38 struct ANativeWindowBuffer* buffer) { in dispatch_queueBuffer_DEPRECATED() 52 struct ANativeWindowBuffer* buffer) { in dispatch_cancelBuffer_DEPRECATED() 56 int dispatch_dequeueBuffer(struct ANativeWindow* window, struct ANativeWindowBuffer** buffer, in dispatch_dequeueBuffer() 61 int dispatch_queueBuffer(struct ANativeWindow* window, struct ANativeWindowBuffer* buffer, in dispatch_queueBuffer() 66 int dispatch_cancelBuffer(struct ANativeWindow* window, struct ANativeWindowBuffer* buffer, in dispatch_cancelBuffer()
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/frameworks/base/libs/hwui/renderthread/ |
D | ReliableSurface.h | 67 ANativeWindowBuffer* mReservedBuffer = nullptr; 74 bool isFallbackBuffer(const ANativeWindowBuffer* windowBuffer) const; 75 ANativeWindowBuffer* acquireFallbackBuffer(int error); 83 void* data, ANativeWindowBuffer* buffer, int fenceFd); 86 ANativeWindowBuffer** buffer, int* fenceFd); 88 void* data, ANativeWindowBuffer* buffer, int fenceFd);
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D | ReliableSurface.cpp | 98 ANativeWindowBuffer* buffer = nullptr; in reserveNext() 114 ANativeWindowBuffer* buffer = nullptr; in clearReservedBuffer() 135 bool ReliableSurface::isFallbackBuffer(const ANativeWindowBuffer* windowBuffer) const { in isFallbackBuffer() 139 ANativeWindowBuffer* scratchBuffer = in isFallbackBuffer() 144 ANativeWindowBuffer* ReliableSurface::acquireFallbackBuffer(int error) { in acquireFallbackBuffer() 177 ANativeWindowBuffer** buffer, int* fenceFd) { in hook_dequeueBuffer() 204 ANativeWindowBuffer* buffer, int fenceFd) { in hook_cancelBuffer() 218 ANativeWindowBuffer* buffer, int fenceFd) { in hook_queueBuffer()
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/frameworks/native/libs/nativewindow/include/apex/ |
D | window.h | 59 typedef int (*ANativeWindow_cancelBufferFn)(ANativeWindow* window, ANativeWindowBuffer* buffer, 70 void* data, ANativeWindowBuffer* buffer, 77 typedef int (*ANativeWindow_dequeueBufferFn)(ANativeWindow* window, ANativeWindowBuffer** buffer, 88 void* data, ANativeWindowBuffer** buffer, 111 typedef int (*ANativeWindow_queueBufferFn)(ANativeWindow* window, ANativeWindowBuffer* buffer, 122 void* data, ANativeWindowBuffer* buffer,
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/frameworks/native/libs/nativebase/include/nativebase/ |
D | nativebase.h | 66 typedef struct ANativeWindowBuffer struct 69 ANativeWindowBuffer() { in ANativeWindowBuffer() argument 71 common.version = sizeof(ANativeWindowBuffer); in ANativeWindowBuffer() 105 typedef struct ANativeWindowBuffer ANativeWindowBuffer; argument
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/frameworks/native/services/surfaceflinger/CompositionEngine/mock/ |
D | NativeWindow.cpp | 27 static int forwardDequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) { in forwardDequeueBuffer() 31 static int forwardCancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) { in forwardCancelBuffer() 35 static int forwardQueueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) { in forwardQueueBuffer() 89 static int forwardDequeueBufferDeprecated(ANativeWindow* window, ANativeWindowBuffer** buffer) { in forwardDequeueBufferDeprecated() 94 static int forwardCancelBufferDeprecated(ANativeWindow* window, ANativeWindowBuffer* buffer) { in forwardCancelBufferDeprecated() 98 static int forwardLockBufferDeprecated(ANativeWindow* window, ANativeWindowBuffer* buffer) { in forwardLockBufferDeprecated() 102 static int forwardQueueBufferDeprecated(ANativeWindow* window, ANativeWindowBuffer* buffer) { in forwardQueueBufferDeprecated()
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/frameworks/native/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/ |
D | NativeWindow.h | 39 MOCK_METHOD2(dequeueBuffer, int(struct ANativeWindowBuffer**, int*)); 40 MOCK_METHOD2(cancelBuffer, int(struct ANativeWindowBuffer*, int)); 41 MOCK_METHOD2(queueBuffer, int(struct ANativeWindowBuffer*, int)); 45 MOCK_METHOD1(lockBuffer_DEPRECATED, int(struct ANativeWindowBuffer*));
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/frameworks/native/libs/gui/include/gui/ |
D | Surface.h | 208 ANativeWindowBuffer* buffer, int fenceFd); 210 ANativeWindowBuffer** buffer, int* fenceFd); 214 ANativeWindowBuffer* buffer, int fenceFd); 217 static int cancelBufferInternal(ANativeWindow* window, ANativeWindowBuffer* buffer, 219 static int dequeueBufferInternal(ANativeWindow* window, ANativeWindowBuffer** buffer, 222 static int queueBufferInternal(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd); 226 ANativeWindowBuffer* buffer); 228 ANativeWindowBuffer** buffer); 230 ANativeWindowBuffer* buffer); 232 ANativeWindowBuffer* buffer); [all …]
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/frameworks/native/libs/nativewindow/include/vndk/ |
D | window.h | 31 AHardwareBuffer* ANativeWindowBuffer_getHardwareBuffer(ANativeWindowBuffer* anwb); 199 int ANativeWindow_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd); 221 int ANativeWindow_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd); 249 int ANativeWindow_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
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/frameworks/native/libs/nativewindow/include-private/private/android/ |
D | AHardwareBufferHelpers.h | 32 struct ANativeWindowBuffer; 65 const ANativeWindowBuffer* AHardwareBuffer_to_ANativeWindowBuffer(const AHardwareBuffer* buffer); 66 ANativeWindowBuffer* AHardwareBuffer_to_ANativeWindowBuffer(AHardwareBuffer* buffer);
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/frameworks/native/libs/nativewindow/tests/ |
D | ANativeWindowTest.cpp | 81 ANativeWindowBuffer* buffer; in TEST_F() 99 ANativeWindowBuffer* buffer; in TEST_F() 111 ANativeWindowBuffer* buffer; in TEST_F() 131 ANativeWindowBuffer* buffer; in TEST_F() 148 ANativeWindowBuffer* buffer; in TEST_F()
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/frameworks/native/opengl/specs/ |
D | EGL_ANDROID_image_native_buffer.txt | 43 ANativeWindowBuffer) as an EGLImage source. 70 | EGL_NATIVE_BUFFER_ANDROID | Used for ANativeWindowBuffer objects | 78 ANativeWindowBuffer object (cast into the type EGLClientBuffer), and 84 pointer to a valid ANativeWindowBuffer, the error EGL_BAD_PARAMETER 96 1. Should this extension define what combinations of ANativeWindowBuffer
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/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
D | Image.h | 19 struct ANativeWindowBuffer; 27 virtual bool setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) = 0;
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D | Framebuffer.h | 21 struct ANativeWindowBuffer; 30 virtual bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected,
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/frameworks/native/libs/renderengine/include/renderengine/ |
D | Image.h | 19 struct ANativeWindowBuffer; 27 virtual bool setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) = 0;
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D | Framebuffer.h | 21 struct ANativeWindowBuffer; 30 virtual bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected,
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/frameworks/native/libs/nativewindow/include/system/ |
D | window.h | 408 struct ANativeWindowBuffer** buffer); 422 struct ANativeWindowBuffer* buffer); 444 struct ANativeWindowBuffer* buffer); 489 struct ANativeWindowBuffer* buffer); 511 struct ANativeWindowBuffer** buffer, int* fenceFd); 533 struct ANativeWindowBuffer* buffer, int fenceFd); 561 struct ANativeWindowBuffer* buffer, int fenceFd); 883 struct ANativeWindowBuffer** anb) { in native_window_dequeue_buffer_and_wait()
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/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLImage.h | 26 struct ANativeWindowBuffer; 39 bool setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) override;
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D | GLFramebuffer.h | 26 struct ANativeWindowBuffer; 40 bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected,
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/frameworks/native/libs/renderengine/gl/ |
D | GLImage.h | 26 struct ANativeWindowBuffer; 39 bool setNativeWindowBuffer(ANativeWindowBuffer* buffer, bool isProtected) override;
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D | GLFramebuffer.h | 26 struct ANativeWindowBuffer; 40 bool setNativeWindowBuffer(ANativeWindowBuffer* nativeBuffer, bool isProtected,
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/frameworks/native/libs/ui/ |
D | GraphicBuffer.cpp | 43 sp<GraphicBuffer> GraphicBuffer::from(ANativeWindowBuffer* anwb) { in from() 140 ANativeWindowBuffer* GraphicBuffer::getNativeBuffer() const in getNativeBuffer() 142 return static_cast<ANativeWindowBuffer*>( in getNativeBuffer() 206 ANativeWindowBuffer::width = static_cast<int>(inWidth); in initWithHandle() 207 ANativeWindowBuffer::height = static_cast<int>(inHeight); in initWithHandle() 208 ANativeWindowBuffer::stride = static_cast<int>(inStride); in initWithHandle() 209 ANativeWindowBuffer::format = inFormat; in initWithHandle() 210 ANativeWindowBuffer::usage = inUsage; in initWithHandle() 211 ANativeWindowBuffer::usage_deprecated = int(inUsage); in initWithHandle() 213 ANativeWindowBuffer::layerCount = inLayerCount; in initWithHandle() [all …]
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/frameworks/av/services/camera/libcameraservice/device3/ |
D | Camera3SharedOutputStream.h | 47 virtual status_t notifyBufferReleased(ANativeWindowBuffer *buffer); 114 status_t attachBufferToSplitterLocked(ANativeWindowBuffer* anb, 124 ANativeWindowBuffer* buffer, int anwReleaseFence,
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/frameworks/native/headers/media_plugin/media/hardware/ |
D | HardwareAPI.h | 30 struct ANativeWindowBuffer; 148 struct ANativeWindowBuffer* pBuffer; 200 const sp<ANativeWindowBuffer>& nativeBuffer;
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