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Searched refs:AutoBackendTextureRelease (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
DAutoBackendTextureRelease.cpp28 AutoBackendTextureRelease::AutoBackendTextureRelease(GrDirectContext* context, in AutoBackendTextureRelease() function in android::uirenderer::AutoBackendTextureRelease
40 void AutoBackendTextureRelease::unref(bool releaseImage) { in unref()
66 AutoBackendTextureRelease* textureRelease = in releaseProc()
67 reinterpret_cast<AutoBackendTextureRelease*>(releaseContext); in releaseProc()
71 void AutoBackendTextureRelease::makeImage(AHardwareBuffer* buffer, in makeImage()
86 void AutoBackendTextureRelease::newBufferContent(GrDirectContext* context) { in newBufferContent()
92 void AutoBackendTextureRelease::releaseQueueOwnership(GrDirectContext* context) { in releaseQueueOwnership()
DAutoBackendTextureRelease.h32 class AutoBackendTextureRelease final {
34 AutoBackendTextureRelease(GrDirectContext* context,
56 ~AutoBackendTextureRelease() {} in ~AutoBackendTextureRelease()
DDeferredLayerUpdater.h39 class AutoBackendTextureRelease; variable
129 AutoBackendTextureRelease* mTextureRelease = nullptr;
DDeferredLayerUpdater.cpp216 mTextureRelease = new AutoBackendTextureRelease(context, buffer); in createIfNeeded()
DAndroid.bp582 "AutoBackendTextureRelease.cpp",
/frameworks/base/libs/hwui/renderthread/
DRenderThread.h47 class AutoBackendTextureRelease; variable
192 friend class android::uirenderer::AutoBackendTextureRelease;