Searched refs:BE_EffectLevel (Results 1 – 5 of 5) sorted by relevance
226 LVM_INT16 BE_EffectLevel; /* Bass Enhancement effect level */ member
150 ((pParams->BE_EffectLevel < LVM_BE_MIN_EFFECTLEVEL) || in LVM_SetControlParameters()151 (pParams->BE_EffectLevel > LVM_BE_MAX_EFFECTLEVEL)) || in LVM_SetControlParameters()558 DBE_Params.EffectLevel = LocalParams.BE_EffectLevel; in LVM_ApplyNewSettings()
275 pInstance->Params.BE_EffectLevel = 0; in LVM_GetInstanceHandle()
571 params.BE_EffectLevel = 0; in LvmBundle_init()1058 if (ActiveParams.BE_EffectLevel != in BassGetStrength()1061 ActiveParams.BE_EffectLevel, pContext->pBundledContext->BassStrengthSaved); in BassGetStrength()1097 ActiveParams.BE_EffectLevel = (LVM_INT16)((15 * strength) / 1000); in BassSetStrength()
299 params->BE_EffectLevel = 0; in LvmBundle_init()