Searched refs:BOTTOM_RIGHT (Results 1 – 6 of 6) sorted by relevance
54 BOTTOM_RIGHT, enumConstant197 || corner == CircularCornerPathRenderer.Corner.BOTTOM_RIGHT) { in getPhysicalCornerRadius()235 CornerPathRenderer.Corner.BOTTOM_RIGHT); in computeRegions()243 mRegions[Region.BOTTOM_RIGHT.ordinal()].path = in computeRegions()251 mRegions[Region.BOTTOM_RIGHT.ordinal()].path.transform(matrix); in computeRegions()
49 case BOTTOM_RIGHT: in getCornerPath()
100 case BOTTOM_RIGHT: in getCornerPath()
40 BOTTOM_RIGHT, enumConstant
355 br -> BOTTOM_RIGHT in <lambda>()383 TOP_RIGHT, BOTTOM_RIGHT -> right in <lambda>()589 const val BOTTOM_RIGHT = 2 constant601 BOTTOM_RIGHT -> Gravity.BOTTOM or Gravity.RIGHT in toGravity()611 BOTTOM_RIGHT -> Gravity.CENTER_VERTICAL or Gravity.LEFT in Int()
384 public static final short BOTTOM_RIGHT = 4; field