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Searched refs:BindNativeBufferAsFramebuffer (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DRenderEngine.h47 class BindNativeBufferAsFramebuffer; variable
196 friend class BindNativeBufferAsFramebuffer; variable
292 class BindNativeBufferAsFramebuffer {
294 BindNativeBufferAsFramebuffer(RenderEngine& engine, ANativeWindowBuffer* buffer, in BindNativeBufferAsFramebuffer() function
302 ~BindNativeBufferAsFramebuffer() { in ~BindNativeBufferAsFramebuffer()
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp118 class BindNativeBufferAsFramebuffer { class
120 BindNativeBufferAsFramebuffer(GLESRenderEngine& engine, ANativeWindowBuffer* buffer, in BindNativeBufferAsFramebuffer() function in android::renderengine::gl::BindNativeBufferAsFramebuffer
128 ~BindNativeBufferAsFramebuffer() { in ~BindNativeBufferAsFramebuffer()
1108 std::unique_ptr<BindNativeBufferAsFramebuffer> fbo; in drawLayers()
1122 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this, in drawLayers()
1184 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this, in drawLayers()
DGLESRenderEngine.h112 friend class BindNativeBufferAsFramebuffer;
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp1046 std::unique_ptr<BindNativeBufferAsFramebuffer> fbo; in drawLayers()
1060 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this, in drawLayers()
1119 fbo = std::make_unique<BindNativeBufferAsFramebuffer>(*this, in drawLayers()