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/frameworks/base/graphics/java/android/graphics/
DColorSpace.java3292 float Bx = primaries[4]; in area() local
3294 float det = Rx * Gy + Ry * Bx + Gx * By - Gy * Bx - Ry * Gx - Rx * By; in area()
3520 float Bx = primaries[4]; in computeXYZMatrix() local
3527 float oneBxBy = (1 - Bx) / By; in computeXYZMatrix()
3532 float BxBy = Bx / By; in computeXYZMatrix()
3548 BYBy * Bx, BY, BYBy * (1 - Bx - By) in computeXYZMatrix()