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Searched refs:DIRTY_LAYER (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DSpriteController.cpp209 | DIRTY_POSITION | DIRTY_TRANSFORMATION_MATRIX | DIRTY_LAYER in doUpdateSprites()
257 && (becomingVisible || (update.state.dirty & DIRTY_LAYER))) { in doUpdateSprites()
412 invalidateLocked(DIRTY_LAYER); in setLayer()
DSpriteController.h141 DIRTY_LAYER = 1 << 4, enumerator