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Searched refs:DequeueBufferInput (Results 1 – 11 of 11) sorted by relevance

/frameworks/native/libs/gui/tests/
DIGraphicBufferProducer_test.cpp488 using DequeueBufferInput = IGraphicBufferProducer::DequeueBufferInput; in TEST_P() typedef
490 DequeueBufferInput dequeueInput; in TEST_P()
496 std::vector<DequeueBufferInput> dequeueInputs(BATCH_SIZE, dequeueInput); in TEST_P()
753 using DequeueBufferInput = IGraphicBufferProducer::DequeueBufferInput; in TEST_P() typedef
755 DequeueBufferInput dequeueInput; in TEST_P()
761 std::vector<DequeueBufferInput> dequeueInputs(BATCH_SIZE, dequeueInput); in TEST_P()
1061 using DequeueBufferInput = IGraphicBufferProducer::DequeueBufferInput; in TEST_P() typedef
1063 DequeueBufferInput dequeueInput; in TEST_P()
1069 std::vector<DequeueBufferInput> dequeueInputs(BATCH_SIZE, dequeueInput); in TEST_P()
/frameworks/native/libs/gui/
DBatchBufferOps.cpp46 const std::vector<DequeueBufferInput>& inputs, in dequeueBuffers()
50 for (const DequeueBufferInput& input : inputs) { in dequeueBuffers()
DIGraphicBufferProducerFlattenables.cpp228 size_t IGraphicBufferProducer::DequeueBufferInput::getFlattenedSize() const { in getFlattenedSize()
233 status_t IGraphicBufferProducer::DequeueBufferInput::flatten(void* buffer, size_t size) const { in flatten()
247 status_t IGraphicBufferProducer::DequeueBufferInput::unflatten(void const* buffer, size_t size) { in unflatten()
DIGraphicBufferProducer.cpp216 const std::vector<DequeueBufferInput>& inputs, in dequeueBuffers()
806 const std::vector<DequeueBufferInput>& inputs, in dequeueBuffers()
1114 std::vector<DequeueBufferInput> inputs; in onTransact()
1120 for (DequeueBufferInput& input : inputs) { in onTransact()
DSurface.cpp619 IGraphicBufferProducer::DequeueBufferInput* dequeueInput) { in getDequeueBufferInputLocked()
635 IGraphicBufferProducer::DequeueBufferInput dqInput; in dequeueBuffer()
743 using DequeueBufferInput = IGraphicBufferProducer::DequeueBufferInput; in dequeueBuffers() typedef
763 DequeueBufferInput input; in dequeueBuffers()
774 std::vector<DequeueBufferInput> dequeueInput(numBufferRequested, input); in dequeueBuffers()
/frameworks/native/libs/gui/include/gui/
DIGraphicBufferProducer.h701 struct DequeueBufferInput : public LightFlattenable<DequeueBufferInput> { struct
702 DequeueBufferInput() = default;
739 const std::vector<DequeueBufferInput>& inputs,
DSurface.h395 void getDequeueBufferInputLocked(IGraphicBufferProducer::DequeueBufferInput* dequeueInput);
/frameworks/native/libs/gui/include/gui/bufferqueue/2.0/
DB2HGraphicBufferProducer.h64 DequeueBufferInput const& input,
/frameworks/native/libs/gui/bufferqueue/2.0/
DB2HGraphicBufferProducer.cpp107 DequeueBufferInput const& input, in dequeueBuffer()
DH2BGraphicBufferProducer.cpp146 using HInput = HGraphicBufferProducer::DequeueBufferInput; in dequeueBuffer()
/frameworks/av/media/codec2/vndk/platform/
DC2BqBuffer.cpp181 using Input = HGraphicBufferProducer::DequeueBufferInput; in getGenerationNumberAndUsage()
245 using Input = HGraphicBufferProducer::DequeueBufferInput; in dequeueBuffer()