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Searched refs:EGL_CONTEXT_PRIORITY_REALTIME_NV (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/packages/SystemUI/shared/src/com/android/systemui/shared/system/
DThreadedRendererCompat.java26 public static int EGL_CONTEXT_PRIORITY_REALTIME_NV = 0x3357; field in ThreadedRendererCompat
/frameworks/base/packages/SystemUI/src/com/android/systemui/
DSystemUIApplication.java103 if (sfPriority == ThreadedRendererCompat.EGL_CONTEXT_PRIORITY_REALTIME_NV) { in onCreate()
/frameworks/native/opengl/include/EGL/
Deglext.h1062 #define EGL_CONTEXT_PRIORITY_REALTIME_NV 0x3357 macro
/frameworks/native/libs/renderengine/skia/
DSkiaGLRenderEngine.cpp1313 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_REALTIME_NV); in createEglContext()
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp1664 contextAttributes.push_back(EGL_CONTEXT_PRIORITY_REALTIME_NV); in createEglContext()