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Searched refs:EffectId (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/services/audioflinger/
DPlaybackTracks.h113 status_t attachAuxEffect(int EffectId);
114 void setAuxBuffer(int EffectId, int32_t *buffer);
DTracks.cpp1433 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) in attachAuxEffect() argument
1443 status_t status = af->moveAuxEffectToIo(EffectId, dstThread, &srcThread); in attachAuxEffect()
1445 if (EffectId != 0 && status == NO_ERROR) { in attachAuxEffect()
1446 status = dstThread->attachAuxEffect(this, EffectId); in attachAuxEffect()
1448 AudioSystem::moveEffectsToIo(std::vector<int>(EffectId), dstThread->id()); in attachAuxEffect()
1453 af->moveAuxEffectToIo(EffectId, srcThread, &dstThread); in attachAuxEffect()
1458 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) in setAuxBuffer() argument
1460 mAuxEffectId = EffectId; in setAuxBuffer()
DThreads.h955 int EffectId);
957 int EffectId);
DAudioFlinger.cpp4020 status_t AudioFlinger::moveAuxEffectToIo(int EffectId, in moveAuxEffectToIo() argument
4027 static_cast<PlaybackThread *>(getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId).get()); in moveAuxEffectToIo()
4029 if (EffectId != 0 && thread != 0 && dstThread != thread.get()) { in moveAuxEffectToIo()
4038 sp<EffectModule> effect = srcChain->getEffectFromId_l(EffectId); in moveAuxEffectToIo()
DAudioFlinger.h770 status_t moveAuxEffectToIo(int EffectId,
DThreads.cpp3450 const sp<AudioFlinger::PlaybackThread::Track>& track, int EffectId) in attachAuxEffect() argument
3453 return attachAuxEffect_l(track, EffectId); in attachAuxEffect()
3457 const sp<AudioFlinger::PlaybackThread::Track>& track, int EffectId) in attachAuxEffect_l() argument
3461 if (EffectId == 0) { in attachAuxEffect_l()
3465 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); in attachAuxEffect_l()
3468 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); in attachAuxEffect_l()