Searched refs:EffectId (Results 1 – 6 of 6) sorted by relevance
/frameworks/av/services/audioflinger/ |
D | PlaybackTracks.h | 113 status_t attachAuxEffect(int EffectId); 114 void setAuxBuffer(int EffectId, int32_t *buffer);
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D | Tracks.cpp | 1433 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) in attachAuxEffect() argument 1443 status_t status = af->moveAuxEffectToIo(EffectId, dstThread, &srcThread); in attachAuxEffect() 1445 if (EffectId != 0 && status == NO_ERROR) { in attachAuxEffect() 1446 status = dstThread->attachAuxEffect(this, EffectId); in attachAuxEffect() 1448 AudioSystem::moveEffectsToIo(std::vector<int>(EffectId), dstThread->id()); in attachAuxEffect() 1453 af->moveAuxEffectToIo(EffectId, srcThread, &dstThread); in attachAuxEffect() 1458 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) in setAuxBuffer() argument 1460 mAuxEffectId = EffectId; in setAuxBuffer()
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D | Threads.h | 955 int EffectId); 957 int EffectId);
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D | AudioFlinger.cpp | 4020 status_t AudioFlinger::moveAuxEffectToIo(int EffectId, in moveAuxEffectToIo() argument 4027 static_cast<PlaybackThread *>(getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId).get()); in moveAuxEffectToIo() 4029 if (EffectId != 0 && thread != 0 && dstThread != thread.get()) { in moveAuxEffectToIo() 4038 sp<EffectModule> effect = srcChain->getEffectFromId_l(EffectId); in moveAuxEffectToIo()
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D | AudioFlinger.h | 770 status_t moveAuxEffectToIo(int EffectId,
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D | Threads.cpp | 3450 const sp<AudioFlinger::PlaybackThread::Track>& track, int EffectId) in attachAuxEffect() argument 3453 return attachAuxEffect_l(track, EffectId); in attachAuxEffect() 3457 const sp<AudioFlinger::PlaybackThread::Track>& track, int EffectId) in attachAuxEffect_l() argument 3461 if (EffectId == 0) { in attachAuxEffect_l() 3465 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); in attachAuxEffect_l() 3468 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); in attachAuxEffect_l()
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