Searched refs:FLAG_PLAY_SOUND (Results 1 – 7 of 7) sorted by relevance
38 AudioManager.FLAG_PLAY_SOUND,
283 int previousFlagPlaySound = flags & AudioManager.FLAG_PLAY_SOUND; in adjustVolume()285 flags &= ~AudioManager.FLAG_PLAY_SOUND; in adjustVolume()
1831 flags |= AudioManager.FLAG_PLAY_SOUND | AudioManager.FLAG_VIBRATE; in dispatchVolumeKeyEventLocked()1909 AudioManager.FLAG_PLAY_SOUND | AudioManager.FLAG_VIBRATE in dispatchVolumeKeyEventToSessionAsSystemService()
508 public static final int FLAG_PLAY_SOUND = 1 << 2; field in AudioManager619 FLAG_PLAY_SOUND,640 FLAG_NAMES.put(FLAG_PLAY_SOUND, "FLAG_PLAY_SOUND"); in FLAG_NAMES.put() argument
2592 int flags = AudioManager.FLAG_SHOW_UI | AudioManager.FLAG_PLAY_SOUND in handleVolumeKey()2707 if ((flags & AudioManager.FLAG_PLAY_SOUND) != 0 && in adjustSuggestedStreamVolume()2709 flags &= ~AudioManager.FLAG_PLAY_SOUND; in adjustSuggestedStreamVolume()2718 flags &= ~AudioManager.FLAG_PLAY_SOUND; in adjustSuggestedStreamVolume()
20527 field public static final int FLAG_PLAY_SOUND = 4; // 0x4
14120 field public static final int FLAG_PLAY_SOUND = 4; // 0x4