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Searched refs:GL_DEPTH_STENCIL_TEXTURE_MODE (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLES31.java131 public static final int GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA; field in GLES31
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES31Header.java-if131 public static final int GL_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA;
/frameworks/native/opengl/libs/
Denums.in872 GL_ENUM(0x90EA,GL_DEPTH_STENCIL_TEXTURE_MODE)
/frameworks/native/opengl/include/GLES3/
Dgl31.h1340 #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA macro
Dgl32.h1340 #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA macro
/frameworks/base/core/api/
Dcurrent.txt29760 field public static final int GL_DEPTH_STENCIL_TEXTURE_MODE = 37098; // 0x90ea
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20765 field public static final int GL_DEPTH_STENCIL_TEXTURE_MODE = 37098; // 0x90ea