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Searched refs:GL_FLOAT_MAT2 (Results 1 – 12 of 12) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
Dgl_env.cpp382 case GL_FLOAT_MAT2: in NumberOfComponents()
Dshader_program.cpp789 case GL_FLOAT_MAT2: in SetUniformValue()
897 case GL_FLOAT_MAT2: { in GetUniformValue()
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DImageShader.java381 case GLES20.GL_FLOAT_MAT2: in setUniformValue()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java269 public static final int GL_FLOAT_MAT2 = 0x8B5A; field in GLES20
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if269 public static final int GL_FLOAT_MAT2 = 0x8B5A;
/frameworks/native/opengl/include/GLES2/
Dgl2.h324 #define GL_FLOAT_MAT2 0x8B5A macro
/frameworks/native/opengl/libs/
Denums.in391 GL_ENUM(0x8B5A,GL_FLOAT_MAT2)
/frameworks/native/opengl/include/GLES3/
Dgl3.h324 #define GL_FLOAT_MAT2 0x8B5A macro
Dgl31.h326 #define GL_FLOAT_MAT2 0x8B5A macro
Dgl32.h326 #define GL_FLOAT_MAT2 0x8B5A macro
/frameworks/base/core/api/
Dcurrent.txt28933 field public static final int GL_FLOAT_MAT2 = 35674; // 0x8b5a
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt19941 field public static final int GL_FLOAT_MAT2 = 35674; // 0x8b5a