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Searched refs:GetBufferId (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/vr/libdvr/
Ddvr_buffer_queue.cpp188 if (write_buffer->write_buffer->id() != producer_queue_->GetBufferId(slot)) { in PostBuffer()
193 write_buffer->write_buffer->id(), producer_queue_->GetBufferId(slot)); in PostBuffer()
391 if (read_buffer->read_buffer->id() != consumer_queue_->GetBufferId(slot)) { in ReleaseBuffer()
392 if (consumer_queue_->GetBufferId(slot) > 0) { in ReleaseBuffer()
399 static_cast<int>(slot), consumer_queue_->GetBufferId(slot)); in ReleaseBuffer()
/frameworks/native/libs/vr/libvrflinger/
Dhardware_composer.h140 int GetBufferId() const { in GetBufferId() function
144 buffer_id = surface_source.GetBufferId(); in GetBufferId()
240 int GetBufferId() const { in GetBufferId() function
267 int GetBufferId() const { return -1; } in GetBufferId() function
Dhardware_composer.cpp475 stream << " buffer_id=" << layers_[i].GetBufferId(); in Dump()
531 i, layers_[i].GetBufferId(), in PostLayers()
/frameworks/native/libs/vr/libbufferhubqueue/include/private/dvr/
Dbuffer_hub_queue_client.h92 int GetBufferId(size_t slot) const { in GetBufferId() function