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Searched refs:LoadedIdmap (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/androidfw/include/androidfw/
DIdmap.h32 class LoadedIdmap; variable
52 explicit OverlayStringPool(const LoadedIdmap* loaded_idmap);
78 friend LoadedIdmap; variable
141 friend LoadedIdmap; variable
149 class LoadedIdmap {
152 static std::unique_ptr<LoadedIdmap> Load(const StringPiece& idmap_path,
188 LoadedIdmap() = default;
203 DISALLOW_COPY_AND_ASSIGN(LoadedIdmap);
205 explicit LoadedIdmap(std::string&& idmap_path,
DApkAssets.h78 const LoadedIdmap* GetLoadedIdmap() const { in GetLoadedIdmap()
101 std::unique_ptr<LoadedIdmap> loaded_idmap);
107 std::unique_ptr<LoadedIdmap> loaded_idmap);
114 std::unique_ptr<LoadedIdmap> loaded_idmap);
123 std::unique_ptr<LoadedIdmap> loaded_idmap_;
DLoadedArsc.h314 const LoadedIdmap* loaded_idmap = nullptr,
340 const Chunk& chunk, const LoadedIdmap* loaded_idmap, package_property_t property_flags);
/frameworks/base/libs/androidfw/
DIdmap.cpp79 OverlayStringPool::OverlayStringPool(const LoadedIdmap* loaded_idmap) in OverlayStringPool()
235 LoadedIdmap::LoadedIdmap(std::string&& idmap_path, in LoadedIdmap() function in android::LoadedIdmap
255 std::unique_ptr<LoadedIdmap> LoadedIdmap::Load(const StringPiece& idmap_path, in Load()
330 return std::unique_ptr<LoadedIdmap>( in Load()
331 new LoadedIdmap(idmap_path.to_string(), header, data_header, target_entries, in Load()
336 bool LoadedIdmap::IsUpToDate() const { in IsUpToDate()
DApkAssets.cpp34 std::unique_ptr<LoadedIdmap> loaded_idmap) in ApkAssets()
80 auto loaded_idmap = LoadedIdmap::Load(idmap_path, idmap_data); in LoadOverlay()
107 std::unique_ptr<LoadedIdmap> loaded_idmap) { in LoadImpl()
130 std::unique_ptr<LoadedIdmap> loaded_idmap) { in LoadImpl()
DLoadedArsc.cpp738 bool LoadedArsc::LoadTable(const Chunk& chunk, const LoadedIdmap* loaded_idmap, in LoadTable()
806 const LoadedIdmap* loaded_idmap, in Load()