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Searched refs:MAX_NUM_CHANNELS (Results 1 – 5 of 5) sorted by relevance

/frameworks/av/media/libeffects/downmix/tests/
Ddownmixtest.cpp29 #define MAX_NUM_CHANNELS 8 macro
122 std::vector<float> outFloat(FRAME_LENGTH * MAX_NUM_CHANNELS); in DownmixExecute()
123 std::vector<float> inFloat(FRAME_LENGTH * MAX_NUM_CHANNELS); in DownmixExecute()
136 std::vector<short> inS16(FRAME_LENGTH * MAX_NUM_CHANNELS); in DownmixExecute()
137 std::vector<short> outS16(FRAME_LENGTH * MAX_NUM_CHANNELS); in DownmixExecute()
/frameworks/av/media/libaudioprocessing/
DAudioMixerBase.cpp75 return audio_channel_count_from_out_mask(channelMask) <= MAX_NUM_CHANNELS; in isValidChannelMask()
693 mOutputTemp.reset(new int32_t[MAX_NUM_CHANNELS * mFrameCount]); in process__validate()
696 mResampleTemp.reset(new int32_t[MAX_NUM_CHANNELS * mFrameCount]); in process__validate()
776 memset(temp, 0, outFrameCount * MAX_NUM_CHANNELS * sizeof(int32_t)); in track__genericResample()
1079 int32_t outTemp[BLOCKSIZE * MAX_NUM_CHANNELS] __attribute__((aligned(32))); in process__genericNoResampling()
1596 LOG_ALWAYS_FATAL_IF(channelCount > MAX_NUM_CHANNELS); in getTrackHook()
1713 LOG_ALWAYS_FATAL_IF(channelCount > MAX_NUM_CHANNELS); in getProcessHook()
/frameworks/av/media/libaudioprocessing/include/media/
DAudioMixerBase.h48 static constexpr uint32_t MAX_NUM_CHANNELS = FCC_LIMIT;
/frameworks/av/services/audioflinger/
DAudioFlinger.h419 ? AudioMixer::MAX_NUM_CHANNELS : FCC_2; in isValidPcmSinkChannelMask()
431 && channelCount <= AudioMixer::MAX_NUM_CHANNELS) { in isValidPcmSinkChannelMask()
DFastMixer.cpp247 LOG_ALWAYS_FATAL_IF(mSinkChannelCount > AudioMixer::MAX_NUM_CHANNELS); in onStateChange()