Searched refs:Mapping (Results 1 – 25 of 143) sorted by relevance
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42 struct Mapping { struct47 typedef std::vector<Mapping> KeyEntryPool; argument167 Mapping mapping; in record()177 Mapping mapping; in record()
19 # Mapping according to https://developer.android.com/training/game-controllers/controller-input.html47 # Mapping according to https://www.kernel.org/doc/Documentation/input/gamepad.txt
20 # Mapping according to https://developer.android.com/training/game-controllers/controller-input.html52 # Mapping according to https://www.kernel.org/doc/Documentation/input/gamepad.txt
20 # Mapping according to https://developer.android.com/training/game-controllers/controller-input.html48 # Mapping according to https://www.kernel.org/doc/Documentation/input/gamepad.txt
19 # Mapping according to https://developer.android.com/training/game-controllers/controller-input.html48 # Mapping according to https://www.kernel.org/doc/Documentation/input/gamepad.txt
19 # Mapping according to https://developer.android.com/training/game-controllers/controller-input.html56 # Mapping according to https://www.kernel.org/doc/Documentation/input/gamepad.txt
20 # Mapping according to https://developer.android.com/training/game-controllers/controller-input.html51 # Mapping according to https://www.kernel.org/doc/Documentation/input/gamepad.txt
19 # Mapping according to https://developer.android.com/training/game-controllers/controller-input.html50 # Mapping according to https://www.kernel.org/doc/Documentation/input/gamepad.txt