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Searched refs:NUM_DISPLAYS (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/libs/EGL/
Degldefs.h32 const unsigned int NUM_DISPLAYS = 1; variable
Degl_display.cpp128 if (uintptr_t(disp) >= NUM_DISPLAYS) return nullptr; in getFromNativeDisplay()
Degl_platform_entries.cpp256 if (index >= NUM_DISPLAYS) { in eglGetPlatformDisplayTmpl()