Searched refs:ON_MAIN_THREAD (Results 1 – 1 of 1) sorted by relevance
142 #define ON_MAIN_THREAD(expr) \ macro1120 const auto display = ON_MAIN_THREAD(getDisplayDeviceLocked(displayToken)); in setActiveMode()1288 const auto& displays = ON_MAIN_THREAD(mDisplays); in disableExpensiveRendering()1511 const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked()); in getLayerDebugInfo()1952 ON_MAIN_THREAD(setActiveModeInternal()); in onMessageInvalidate()2001 ON_MAIN_THREAD(performSetActiveMode()); in onMessageInvalidate()2055 const auto& displays = ON_MAIN_THREAD(mDisplays); in onMessageRefresh()2239 const auto* display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked()).get(); in postComposition()2450 for (const auto& pair : ON_MAIN_THREAD(mDisplays)) { in computeLayerBounds()2466 const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked()); in postFrame()[all …]