Searched refs:PI_180 (Results 1 – 1 of 1) sorted by relevance
594 const float PI_180 = float(M_PI / 180); in TEST_F() local603 float angle = float(i * ARC * PI_180); in TEST_F()637 setRotationMatrix(matrix, ROTATION * PI_180); in TEST_F()642 float angle = float((i * ARC + ROTATION) * PI_180); in TEST_F()653 ASSERT_NEAR(cosf(PI_180 * ROTATION) * RADIUS, event.getXCursorPosition(), 0.001); in TEST_F()654 ASSERT_NEAR(sinf(PI_180 * ROTATION) * RADIUS, event.getYCursorPosition(), 0.001); in TEST_F()