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Searched refs:ROTATION_Y (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/core/java/android/view/
DViewPropertyAnimator.java146 static final int ROTATION_Y = 0x0080; field in ViewPropertyAnimator
153 SCALE_X | SCALE_Y | ROTATION | ROTATION_X | ROTATION_Y | X | Y | Z;
575 animateProperty(ROTATION_Y, value); in rotationY()
588 animatePropertyBy(ROTATION_Y, value); in rotationYBy()
993 case ROTATION_Y: in setValue()
1037 case ROTATION_Y: in getValue()
DView.java28404 public static final Property<View, Float> ROTATION_Y = new FloatProperty<View>("rotationY") { field in View
/frameworks/base/libs/hwui/
DAnimator.h192 ROTATION_Y, enumerator
DRenderNode.h91 ROTATION_Y = 1 << 9, enumerator
DAnimator.cpp326 {RenderNode::ROTATION_Y, &RenderProperties::getRotationY, &RenderProperties::setRotationY},
/frameworks/base/graphics/java/android/graphics/animation/
DRenderNodeAnimator.java46 public static final int ROTATION_Y = 7; field in RenderNodeAnimator
/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/animation/
DPhysicsAnimator.kt1057 DynamicAnimation.ROTATION_Y -> "rotationY" in getReadablePropertyName()
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_RenderNode.cpp282 return SET_AND_DIRTY(setRotationY, ry, RenderNode::ROTATION_Y); in android_view_RenderNode_setRotationY()
/frameworks/base/boot/hiddenapi/
Dhiddenapi-max-target-o.txt65165 Landroid/view/RenderNodeAnimator;->ROTATION_Y:I
67667 Landroid/view/ViewPropertyAnimator;->ROTATION_Y:I
/frameworks/base/core/api/
Dcurrent.txt49279 field public static final android.util.Property<android.view.View,java.lang.Float> ROTATION_Y;
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt33834 field public static final android.util.Property<android.view.View, java.lang.Float> ROTATION_Y;