Searched refs:RawState (Results 1 – 6 of 6) sorted by relevance
299 struct RawState { struct312 void copyFrom(const RawState& other) { in copyFrom() argument359 std::vector<RawState> mRawStatesPending;360 RawState mCurrentRawState;362 RawState mLastRawState;405 virtual void syncTouch(nsecs_t when, RawState* outState) = 0;766 bool assignExternalStylusId(const RawState& state, bool timeout);796 static void assignPointerIds(const RawState& last, RawState& current);
34 void syncTouch(nsecs_t when, RawState* outState) override;
38 void SingleTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) { in syncTouch()
102 void syncTouch(nsecs_t when, RawState* outState) override;
258 void MultiTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) { in syncTouch()
1439 RawState& next = mRawStatesPending.back(); in sync()1457 const RawState& last = in sync()1500 const RawState& next = mRawStatesPending[count]; in processRawTouches()1705 bool TouchInputMapper::assignExternalStylusId(const RawState& state, bool timeout) { in assignExternalStylusId()3761 void TouchInputMapper::assignPointerIds(const RawState& last, RawState& current) { in assignPointerIds()