Searched refs:SCREENLAYOUT_ROUND_MASK (Results 1 – 3 of 3) sorted by relevance
275 public static final int SCREENLAYOUT_ROUND_MASK = 0x300; field in Configuration1561 if (((delta.screenLayout & SCREENLAYOUT_ROUND_MASK) != SCREENLAYOUT_ROUND_UNDEFINED) in updateFrom()1562 && (delta.screenLayout & SCREENLAYOUT_ROUND_MASK) in updateFrom()1563 != (screenLayout & SCREENLAYOUT_ROUND_MASK)) { in updateFrom()1565 screenLayout = (screenLayout & ~SCREENLAYOUT_ROUND_MASK) in updateFrom()1566 | (delta.screenLayout & SCREENLAYOUT_ROUND_MASK); in updateFrom()2258 return (screenLayout & SCREENLAYOUT_ROUND_MASK) == SCREENLAYOUT_ROUND_YES; in isScreenRound()2417 switch (config.screenLayout & Configuration.SCREENLAYOUT_ROUND_MASK) { in resourceQualifierString()2686 if ((base.screenLayout & SCREENLAYOUT_ROUND_MASK) != in generateDelta()2687 (change.screenLayout & SCREENLAYOUT_ROUND_MASK)) { in generateDelta()[all …]
2146 config.screenLayout = (config.screenLayout & ~Configuration.SCREENLAYOUT_ROUND_MASK) in computeScreenConfiguration()
13298 field public static final int SCREENLAYOUT_ROUND_MASK = 768; // 0x300