Searched refs:SHADER (Results 1 – 2 of 2) sorted by relevance
32 class RippleShader internal constructor() : RuntimeShader(SHADER, false) {109 private const val SHADER = SHADER_UNIFORMS + SHADER_LIB + SHADER_MAIN constant
125 private static final String SHADER = SHADER_UNIFORMS + SHADER_LIB + SHADER_MAIN; field in RippleShader130 super(SHADER, false); in RippleShader()