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Searched refs:STATE_CONSTRUCTED (Results 1 – 6 of 6) sorted by relevance

/frameworks/av/services/camera/libcameraservice/device3/
DCamera3Stream.cpp60 mState(STATE_CONSTRUCTED), in Camera3Stream()
185 case STATE_CONSTRUCTED: in forceToIdle()
219 case STATE_CONSTRUCTED: in restoreConfiguredState()
256 case STATE_CONSTRUCTED: in startConfiguration()
303 if (mState == STATE_CONSTRUCTED) { in startConfiguration()
332 case STATE_CONSTRUCTED: in finishConfiguration()
406 case STATE_CONSTRUCTED: in cancelConfiguration()
420 STATE_CONSTRUCTED; in cancelConfiguration()
DCamera3FakeStream.cpp98 : STATE_CONSTRUCTED; in disconnectLocked()
DCamera3IOStreamBase.cpp210 if (mState == STATE_CONSTRUCTED) { in returnBufferPreconditionCheckLocked()
DCamera3Stream.h487 STATE_CONSTRUCTED, enumerator
DCamera3InputStream.cpp213 : STATE_CONSTRUCTED; in disconnectLocked()
DCamera3OutputStream.cpp834 : STATE_CONSTRUCTED; in disconnectLocked()
900 if (mState != STATE_CONSTRUCTED) { in setBufferManager()