Searched refs:STATE_CONSTRUCTED (Results 1 – 6 of 6) sorted by relevance
60 mState(STATE_CONSTRUCTED), in Camera3Stream()185 case STATE_CONSTRUCTED: in forceToIdle()219 case STATE_CONSTRUCTED: in restoreConfiguredState()256 case STATE_CONSTRUCTED: in startConfiguration()303 if (mState == STATE_CONSTRUCTED) { in startConfiguration()332 case STATE_CONSTRUCTED: in finishConfiguration()406 case STATE_CONSTRUCTED: in cancelConfiguration()420 STATE_CONSTRUCTED; in cancelConfiguration()
98 : STATE_CONSTRUCTED; in disconnectLocked()
210 if (mState == STATE_CONSTRUCTED) { in returnBufferPreconditionCheckLocked()
487 STATE_CONSTRUCTED, enumerator
213 : STATE_CONSTRUCTED; in disconnectLocked()
834 : STATE_CONSTRUCTED; in disconnectLocked()900 if (mState != STATE_CONSTRUCTED) { in setBufferManager()