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Searched refs:StaticAudioTrackState (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/include/private/media/
DAudioTrackShared.h73 struct StaticAudioTrackState { struct
92 typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue; argument
467 StaticAudioTrackState mState; // last communicated state to server
677 status_t updateStateWithLoop(StaticAudioTrackState *localState,
678 const StaticAudioTrackState &update) const;
679 status_t updateStateWithPosition(StaticAudioTrackState *localState,
680 const StaticAudioTrackState &update) const;
692 StaticAudioTrackState mState; // Server side state. Any updates from client must be
/frameworks/av/media/libaudioclient/
DAudioTrackShared.cpp1053 StaticAudioTrackState *localState, const StaticAudioTrackState &update) const in updateStateWithLoop()
1086 StaticAudioTrackState *localState, const StaticAudioTrackState &update) const in updateStateWithPosition()
1102 StaticAudioTrackState state; in pollPosition()
1104 StaticAudioTrackState trystate = mState; in pollPosition()