Searched refs:TONE_IDLE (Results 1 – 2 of 2) sorted by relevance
164 bool isInited() { return (mState == TONE_IDLE)?false:true;} in isInited()172 TONE_IDLE, // ToneGenerator is being initialized or initialization failed enumerator
996 mState = TONE_IDLE; in ToneGenerator()1107 if (mState == TONE_IDLE) { in startTone()1128 mState = TONE_IDLE; in startTone()1150 mState = TONE_IDLE; in startTone()1155 mState = TONE_IDLE; in startTone()1163 if (mState != TONE_IDLE) { in startTone()1169 mState = TONE_IDLE; in startTone()1197 if (mState != TONE_IDLE && mState != TONE_INIT) { in stopTone()1234 mState = TONE_IDLE; in stopTone()1517 lpToneGen->mState = TONE_IDLE; in audioCallback()