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Searched refs:TraceContext (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/services/surfaceflinger/FrameTracer/
DFrameTracer.cpp53 FrameTracerDataSource::Trace([this, layerId, &layerName](FrameTracerDataSource::TraceContext) { in traceNewLayer() argument
65 duration](FrameTracerDataSource::TraceContext ctx) { in traceTimestamp()
83 startTime](FrameTracerDataSource::TraceContext ctx) { in traceFence()
107 void FrameTracer::tracePendingFencesLocked(FrameTracerDataSource::TraceContext& ctx, in tracePendingFencesLocked()
134 void FrameTracer::traceLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId, in traceLocked()
158 void FrameTracer::traceSpanLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId, in traceSpanLocked()
/frameworks/native/services/gpuservice/tracing/
DGpuMemTracer.cpp111 GpuMemDataSource::Trace([&](GpuMemDataSource::TraceContext ctx) { in traceInitialCounters()
123 GpuMemDataSource::Trace([](GpuMemDataSource::TraceContext ctx) { ctx.Flush(); }); in traceInitialCounters()
/frameworks/native/services/surfaceflinger/FrameTimeline/
DFrameTimeline.cpp620 FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) { in tracePredictions()
639 FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) { in tracePredictions()
656 FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) { in traceActuals()
700 FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) { in traceActuals()
1017 FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) { in tracePredictions()
1032 FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) { in tracePredictions()
1048 FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) { in traceActuals()
1070 FrameTimelineDataSource::Trace([&](FrameTimelineDataSource::TraceContext ctx) { in traceActuals()
/frameworks/native/services/surfaceflinger/tests/unittests/
DFrameTimelineTest.cpp151 [&](FrameTimelineDataSource::TraceContext ctx) { ctx.Flush(); }); in flushTrace()