/frameworks/base/tests/JankBench/app/src/main/java/com/android/benchmark/registry/ |
D | BenchmarkCategory.java | 28 @IntDef({BenchmarkCategory.GENERIC, BenchmarkCategory.UI, BenchmarkCategory.COMPUTE}) 31 int UI = 1; field
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D | BenchmarkRegistry.java | 101 case BenchmarkCategory.UI: in getCategory() 102 return BenchmarkCategory.UI; in getCategory() 195 case BenchmarkCategory.UI: in getCategoryString()
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/frameworks/base/samples/training/network-usage/ |
D | README.txt | 8 …s the XML feed, combines feed elements with HTML markup, and displays the resulting HTML in the UI. 10 -- Lets users control their network data usage through a settings UI. Users can choose to fetch the…
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/frameworks/base/libs/WindowManager/Shell/tests/ |
D | README.md | 7 require UI automation nor real device to run 12 @LargeTest and runs with UI automation on real device
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/frameworks/base/packages/SystemUI/ |
D | README.md | 5 SystemUI is a persistent process that provides UI for the system but outside 93 This shows the UI for the status bar and the notification shade it contains. 94 It also contains a significant amount of other UI that interacts with these 112 Shows UI for keyboard shortcuts (triggered by keyboard shortcut). 116 Dispatches shortcut to System UI components. 141 Biometric UI.
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/frameworks/av/apex/ |
D | com.android.media.swcodec.x509.pem | 23 8Y/UI+Glg6G0x/k04WaRG0DPLLjlJ1F0LM1/IReBSgXcYAL0CAgPycf/rGPOgMFm
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/frameworks/base/libs/usb/tests/AccessoryChat/ |
D | README.txt | 3 AccessoryChat - A Java app with a chat-like UI that sends and receives strings
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/frameworks/base/tests/RemoteDisplayProvider/ |
D | README | 11 To exercise the provider, use System UI features for connecting to
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/frameworks/base/core/proto/ |
D | OWNERS | 11 # Settings UI
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/frameworks/base/packages/SystemUI/docs/ |
D | media-controls.md | 20 * UI 38 * Main class for media control UI 45 * Holds references to the UI elements in the panel
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D | physics-animation-testing.md | 4 …lity will not be affected - animations might just look a bit off until the UI elements settle to t…
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D | clock-plugins.md | 11 modify the UI of AOD.
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/frameworks/base/data/sounds/ |
D | README.txt | 6 For UI sound effects,
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/frameworks/base/ |
D | ApiDocs.bp | 302 " -samplegroup UI " + 336 " -samplegroup UI " + 366 " -samplegroup UI " + 477 " -samplegroup UI " +
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/frameworks/proto_logging/stats/enums/stats/connectivity/ |
D | tethering.proto | 93 // System UI.
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/frameworks/av/media/tests/SampleVideoEncoder/ |
D | README.md | 38 …or encoding avc/hevc streams with B-frames enabled. This does not require us to use application UI.
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/frameworks/base/libs/hwui/protos/ |
D | graphicsstats.proto | 77 // Number of "slow UI thread" events.
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/frameworks/proto_logging/stats/enums/telecomm/ |
D | enums.proto | 100 * to the InCall UI for calls where disconnection has been initiated by the user but the 115 * Indicates that an incoming call has been answered by the in-call UI, but Telephony hasn't yet
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/frameworks/base/tests/FlickerTests/ |
D | README.md | 4 …erlib from `platform_testing/libraries/flicker` to execute a set of common UI transitions to detec…
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/frameworks/base/core/proto/android/service/ |
D | graphicsstats.proto | 83 // Number of "slow UI thread" events.
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/frameworks/proto_logging/stats/enums/stats/hdmi/ |
D | enums.proto | 77 // Values correspond to "CEC Table 30 UI Command Codes" in the HDMI CEC 1.4b spec, offset by 0x100.
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/frameworks/base/proto/src/metrics_constants/ |
D | metrics_constants.proto | 22 // Wrapper for System UI log events 1443 // OPEN: Settings > System UI Tuner 1448 // OPEN: Settings > System UI Tuner > Quick Settings 1453 // OPEN: Settings > System UI Tuner > Demo mode 1458 // ACTION: Settings > System UI Tuner > Quick Settings > Move tile 1464 // ACTION: Settings > System UI Tuner > Quick Settings > Add tile 1470 // ACTION: Settings > System UI Tuner > Quick Settings > Remove tile 1476 // ACTION: Settings > System UI Tuner > Status bar > Enable icon 1482 // ACTION: Settings > System UI Tuner > Status bar > Disable icon 1488 // ACTION: Settings > System UI Tuner > Demo mode > Enable demo mode [all …]
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/frameworks/base/tools/aapt2/ |
D | Configuration.proto | 172 // Which type of UI mode the device is in (television, car, etc.).
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/frameworks/compile/libbcc/bcinfo/BitReader_2_7/ |
D | BitcodeReader.cpp | 663 auto UI = Placeholder->user_begin(); in ResolveConstantForwardRefs() local 664 User *U = *UI; in ResolveConstantForwardRefs() 669 UI.getUse().set(RealVal); in ResolveConstantForwardRefs() 3342 for (auto UI = I->first->user_begin(), UE = I->first->user_end(); in materialize() local 3343 UI != UE;) { in materialize() 3344 if (CallInst* CI = dyn_cast<CallInst>(*UI++)) in materialize() 3394 for (auto UI = I->first->user_begin(), UE = I->first->user_end(); in materializeModule() local 3395 UI != UE;) { in materializeModule() 3396 if (CallInst* CI = dyn_cast<CallInst>(*UI++)) in materializeModule()
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/frameworks/native/cmds/flatland/ |
D | README.txt | 1 Flatland is a benchmark for measuring GPU performance in various 2D UI
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