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Searched refs:UInput (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/vr/virtual_touchpad/
DEvdevInjector.h42 class UInput {
44 UInput() {} in UInput() function
45 virtual ~UInput() {} in ~UInput()
113 inline void SetUInputForTesting(UInput* uinput) { uinput_ = uinput; } in SetUInputForTesting()
132 UInput* uinput_ = nullptr;
133 std::unique_ptr<UInput> owned_uinput_;
DEvdevInjector.cpp14 int EvdevInjector::UInput::Open() { in Open()
23 int EvdevInjector::UInput::Close() { in Close()
29 int EvdevInjector::UInput::Write(const void* buf, size_t count) { in Write()
39 int EvdevInjector::UInput::IoctlSetInt(int request, int value) { in IoctlSetInt()
49 int EvdevInjector::UInput::IoctlVoid(int request) { in IoctlVoid()
77 owned_uinput_.reset(new EvdevInjector::UInput()); in ConfigureBegin()
/frameworks/native/services/vr/virtual_touchpad/tests/
DVirtualTouchpad_test.cpp16 class UInputForTesting : public EvdevInjector::UInput {