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Searched refs:Usage (Results 1 – 25 of 64) sorted by relevance

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/frameworks/base/core/proto/android/media/
Daudioattributes.proto30 optional Usage usage = 1;
55 enum Usage { enum
56 // Usage value to use when the usage is unknown.
58 // Usage value to use when the usage is media, such as music, or movie
61 // Usage value to use when the usage is voice communications, such as
64 // Usage value to use when the usage is in-call signalling, such as with a
67 // Usage value to use when the usage is an alarm (e.g. wake-up alarm).
69 // Usage value to use when the usage is notification. Other notification
72 // Usage value to use when the usage is telephony ringtone.
74 // Usage value to use when the usage is a request to enter/end a
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/frameworks/native/libs/renderengine/
DExternalTexture.cpp31 if (usage == Usage::WRITEABLE && in ExternalTexture()
36 mRenderEngine.mapExternalTextureBuffer(mBuffer, usage & Usage::WRITEABLE); in ExternalTexture()
/frameworks/base/cmds/idmap2/libidmap2/
DCommandLineOptions.cpp95 Usage(stream); in Parse()
107 Usage(stream); in Parse()
118 Usage(stream); in Parse()
134 Usage(stream); in Parse()
140 void CommandLineOptions::Usage(std::ostream& out) const { in Usage() function in android::idmap2::CommandLineOptions
/frameworks/base/tools/aapt2/cmd/
DCommand.cpp127 void Command::Usage(std::ostream* out) { in Usage() function in aapt::Command
211 Usage(out_error); in Execute()
222 Usage(out_error); in Execute()
237 Usage(out_error); in Execute()
245 Usage(out_error); in Execute()
DCommand.h79 void Usage(std::ostream* out);
/frameworks/base/core/java/android/hardware/
DHardwareBuffer.java115 public @interface Usage {}; annotation in HardwareBuffer
117 @Usage
164 @Format int format, @IntRange(from = 1) int layers, @Usage long usage) { in create()
202 @Format int format, @IntRange(from = 1) int layers, @Usage long usage) { in isSupported()
/frameworks/native/services/surfaceflinger/CompositionEngine/src/planner/
DTexturePool.cpp80 renderengine::ExternalTexture::Usage::READABLE | in genTexture()
81 renderengine::ExternalTexture::Usage::WRITEABLE); in genTexture()
/frameworks/native/libs/renderengine/skia/
DCache.cpp369 ExternalTexture::Usage::WRITEABLE); in primeShaderCache()
380 ExternalTexture::Usage::READABLE | in primeShaderCache()
381 ExternalTexture::Usage::WRITEABLE); in primeShaderCache()
398 ExternalTexture::Usage::READABLE); in primeShaderCache()
406 ExternalTexture::Usage::READABLE); in primeShaderCache()
/frameworks/native/libs/vr/libpdx_default_transport/
Dpdx_tool.cpp88 int Usage(const std::string& command_name) { in Usage() function
236 return Usage(argv[0]); in main()
242 return Usage(argv[0]); in main()
/frameworks/native/libs/renderengine/include/renderengine/
DExternalTexture.h37 enum Usage : uint32_t { enum
/frameworks/base/startop/scripts/app_startup/
Dlaunch_application22 Usage: $(basename $0) <package> <activity>
Dforce_compiler_filter32 Usage: $(basename $0) [OPTION]...
/frameworks/wilhelm/tools/mphtogen/
DREADME.txt7 Usage:
/frameworks/av/services/oboeservice/fuzzer/
DREADME.md21 10. Usage
37 | `Usage` | `AAUDIO_USAGE_MEDIA`, `AAUDIO_USAGE_VOICE_COMMUNICATION`, `AAUDIO_USAGE_VOICE_COMMUNICA…
/frameworks/native/libs/renderengine/tests/
DRenderEngineThreadedTest.cpp177 renderengine::ExternalTexture::Usage::READABLE | in TEST_F()
178 renderengine::ExternalTexture::Usage::WRITEABLE); in TEST_F()
/frameworks/base/samples/training/network-usage/
DREADME.txt4 This Network Usage sample app does the following:
/frameworks/compile/slang/tests/
Dslang_test.py310 def Usage(): function
340 Usage()
/frameworks/base/cmds/idmap2/tests/
DCommandLineOptionsTests.cpp206 TEST(CommandLineOptionsTests, Usage) { in TEST() argument
225 opts.Usage(stream); in TEST()
/frameworks/base/cmds/idmap2/include/idmap2/
DCommandLineOptions.h52 void Usage(std::ostream& out) const;
/frameworks/wilhelm/tools/hashgen/
DREADME.txt13 Usage:
/frameworks/native/cmds/idlcli/
Dutils.h147 struct Usage { struct
151 using UsageDetails = std::vector<Usage>; argument
/frameworks/hardware/interfaces/sensorservice/1.0/
DREADME25 Usage typically looks like this (transaction errors are not handled):
101 Usage typically looks like this (transaction errors are not handled):
/frameworks/base/core/java/android/hardware/camera2/
DMultiResolutionImageReader.java27 import android.hardware.HardwareBuffer.Usage;
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/
DRenderSurfaceTest.cpp255 renderengine::ExternalTexture::Usage::READABLE | in TEST_F()
256 renderengine::ExternalTexture::Usage::WRITEABLE); in TEST_F()
/frameworks/base/tools/dump-coverage/
DREADME.md7 # Usage chapter

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