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Searched refs:VSync (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/libs/gui/tests/
DDisplayEventStructLayout_test.cpp34 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, count, 0); in TEST()
35 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, expectedVSyncTimestamp, 8); in TEST()
36 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, deadlineTimestamp, 16); in TEST()
37 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, frameInterval, 24); in TEST()
38 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncId, 32); in TEST()
/frameworks/native/libs/gui/include/gui/
DDisplayEventReceiver.h74 struct VSync { struct
98 VSync vsync;
/frameworks/native/services/surfaceflinger/Scheduler/
DEventThread.cpp457 nextState = mVSyncState->synthetic ? State::SyntheticVSync : State::VSync; in threadMain()
464 if (mState == State::VSync) { in threadMain()
466 } else if (nextState == State::VSync) { in threadMain()
486 if (mState == State::VSync) { in threadMain()
628 case State::VSync: in toCString()
DEventThread.h246 VSync, enumerator
/frameworks/native/cmds/surfacereplayer/replayer/
DREADME.md12 * VSync events
44 off VSync injections if it interrupted in any way other than fully replaying the trace
67 - n - steps the replayer to the next VSync event
169 **VSyncEvents** contain when the VSync event has occurred.