Searched refs:VSync (Results 1 – 5 of 5) sorted by relevance
/frameworks/native/libs/gui/tests/ |
D | DisplayEventStructLayout_test.cpp | 34 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, count, 0); in TEST() 35 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, expectedVSyncTimestamp, 8); in TEST() 36 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, deadlineTimestamp, 16); in TEST() 37 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, frameInterval, 24); in TEST() 38 CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncId, 32); in TEST()
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/frameworks/native/libs/gui/include/gui/ |
D | DisplayEventReceiver.h | 74 struct VSync { struct 98 VSync vsync;
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/frameworks/native/services/surfaceflinger/Scheduler/ |
D | EventThread.cpp | 457 nextState = mVSyncState->synthetic ? State::SyntheticVSync : State::VSync; in threadMain() 464 if (mState == State::VSync) { in threadMain() 466 } else if (nextState == State::VSync) { in threadMain() 486 if (mState == State::VSync) { in threadMain() 628 case State::VSync: in toCString()
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D | EventThread.h | 246 VSync, enumerator
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/frameworks/native/cmds/surfacereplayer/replayer/ |
D | README.md | 12 * VSync events 44 off VSync injections if it interrupted in any way other than fully replaying the trace 67 - n - steps the replayer to the next VSync event 169 **VSyncEvents** contain when the VSync event has occurred.
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